I/O port map: Difference between revisions
(Created page with "* Superscripts are used to mark ports specific to a given mode or platform: ** Color mode: <sup>(color)</sup>. ** WS/WSC/SC console: <sup>(WS)</sup>, <sup>(WSC)</sup>, <sup>(SC)</sup>. * If two Bits rows are provided, the second one refers to the "Color" mode. * The Type can be: R - readable, W - writable, L - writable before boot ROM lockout, 8/16 - width (byte/word). {| class="wikitable" ! Category ! Port ! Description ! Bits ! Type ! Notes |- ! rowspan="45" | Displ...") |
(→I/O port map: fix typo) |
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Line 1: | Line 1: | ||
The WonderSwan SoC has three general blocks of I/O port accesses: | |||
{| class="wikitable" | |||
! From !! To !! Holder !! Width !! Speed | |||
|- | |||
| $00 || $B7 || WonderSwan SoC || 16-bit || 1 cycle | |||
|- | |||
| $B8 || $BF || Internal EEPROM control || 16-bit || 1 cycle | |||
|- | |||
| $C0 || $FF || Cartridge bus || 8-bit || 1<sup>(color)</sup>/2 cycles (configurable) | |||
|} | |||
With the exception of internal EEPROM on the ASWAN, all unaligned 16-bit accesses can be converted to two 8-bit accesses with a 1-cycle penalty. | |||
== I/O port map == | |||
* Superscripts are used to mark ports specific to a given mode or platform: | * Superscripts are used to mark ports specific to a given mode or platform: | ||
** Color mode: <sup>(color)</sup>. | ** Color mode: <sup>(color)</sup>. Such ports are only accessible when color mode is enabled through port <code>$60</code>. | ||
** WS/WSC/SC console: <sup>(WS)</sup>, <sup>(WSC)</sup>, <sup>(SC)</sup>. | ** WS/WSC/SC console: <sup>(WS)</sup>, <sup>(WSC)</sup>, <sup>(SC)</sup>. | ||
* If two Bits rows are provided, the second one refers to the "Color" mode. | * If two Bits rows are provided, the second one refers to the "Color" mode. | ||
Line 16: | Line 32: | ||
! $00 | ! $00 | ||
| [[Display#Display Control|Display Control]] | | [[Display#Display Control|Display Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.. | | style="text-align: right" | <tt style="white-space: nowrap">..wo Ws21</tt> | ||
| RW8 | | RW8 | ||
| | | | ||
Line 91: | Line 107: | ||
| Coordinate (y) | | Coordinate (y) | ||
|- | |- | ||
! $ | ! $0C | ||
| [[Display#Sprite Window|Sprite Window Left]] | | [[Display#Sprite Window|Sprite Window Left]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">xxxx xxxx</tt> | | style="text-align: right" | <tt style="white-space: nowrap">xxxx xxxx</tt> | ||
Line 97: | Line 113: | ||
| Coordinate (x) | | Coordinate (x) | ||
|- | |- | ||
! $ | ! $0D | ||
| [[Display#Sprite Window|Sprite Window Top]] | | [[Display#Sprite Window|Sprite Window Top]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">yyyy yyyy</tt> | | style="text-align: right" | <tt style="white-space: nowrap">yyyy yyyy</tt> | ||
Line 166: | Line 182: | ||
! $1A | ! $1A | ||
| [[Display#LCD Status|LCD Status]] | | [[Display#LCD Status|LCD Status]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">...v | | style="text-align: right" | <tt style="white-space: nowrap">...v vvhs</tt> | ||
| RW8 | | RW8 | ||
| Volume segment | | Volume segments (v), Headphone segment (h), Sleep (s) | ||
|- | |- | ||
! $1C | ! $1C | ||
| [[Display#LCD Shade LUT|LCD Shade LUT 0/1]] | | [[Display#LCD Mono Shade LUT|LCD Mono Shade LUT 0/1]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">1111 0000</tt> | | style="text-align: right" | <tt style="white-space: nowrap">1111 0000</tt> | ||
| RW8 | | RW8 | ||
Line 177: | Line 193: | ||
|- | |- | ||
! $1D | ! $1D | ||
| [[Display#LCD Shade LUT|LCD Shade LUT 2/3]] | | [[Display#LCD Mono Shade LUT|LCD Mono Shade LUT 2/3]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">3333 2222</tt> | | style="text-align: right" | <tt style="white-space: nowrap">3333 2222</tt> | ||
| RW8 | | RW8 | ||
Line 183: | Line 199: | ||
|- | |- | ||
! $1E | ! $1E | ||
| [[Display#LCD Shade LUT|LCD Shade LUT 4/5]] | | [[Display#LCD Mono Shade LUT|LCD Mono Shade LUT 4/5]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">5555 4444</tt> | | style="text-align: right" | <tt style="white-space: nowrap">5555 4444</tt> | ||
| RW8 | | RW8 | ||
Line 189: | Line 205: | ||
|- | |- | ||
! $1F | ! $1F | ||
| [[Display#LCD Shade LUT|LCD Shade LUT 6/7]] | | [[Display#LCD Mono Shade LUT|LCD Mono Shade LUT 6/7]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">7777 6666</tt> | | style="text-align: right" | <tt style="white-space: nowrap">7777 6666</tt> | ||
| RW8 | | RW8 | ||
Line 293: | Line 309: | ||
! $40 | ! $40 | ||
| [[DMA#General DMA|GDMA Source Address Low]] | | [[DMA#General DMA|GDMA Source Address Low]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">llll llll llll | | style="text-align: right" | <tt style="white-space: nowrap">llll llll llll lll.</tt> | ||
| RW16 | | RW16 | ||
| Linear address, low 16 bits (l) | | Linear address, low 16 bits (l) | ||
Line 305: | Line 321: | ||
! $44 | ! $44 | ||
| [[DMA#General DMA|GDMA Destination Address]] | | [[DMA#General DMA|GDMA Destination Address]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">aaaa aaaa aaaa | | style="text-align: right" | <tt style="white-space: nowrap">aaaa aaaa aaaa aaa.</tt> | ||
| RW16 | | RW16 | ||
| IRAM address (a) | | IRAM address (a) | ||
Line 311: | Line 327: | ||
! $46 | ! $46 | ||
| [[DMA#General DMA|GDMA Length]] | | [[DMA#General DMA|GDMA Length]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">bbbb bbbb bbbb | | style="text-align: right" | <tt style="white-space: nowrap">bbbb bbbb bbbb bbb.</tt> | ||
| RW16 | | RW16 | ||
| Bytes (b) | | Bytes (b) | ||
Line 347: | Line 363: | ||
! $52 | ! $52 | ||
| [[DMA#Sound DMA|SDMA Control]] | | [[DMA#Sound DMA|SDMA Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ed.t | | style="text-align: right" | <tt style="white-space: nowrap">ed.t rhff</tt> | ||
| RW8 | | RW8 | ||
| Enable (e), Decrement (d), Target (t), | | Enable (e), Decrement (d), Target (t), | ||
Repeat (r), Frequency (f) | Repeat (r), Hold (h), Frequency (f) | ||
|- | |- | ||
! rowspan="2" | | ! rowspan="2" | [[SoC]]<sup>(color)</sup> | ||
! $60 | ! $60 | ||
| System Control 2 | | [[SoC#System Control 2|System Control 2]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">c4C. ? | | style="text-align: right" | <tt style="white-space: nowrap">c4C. i?sl</tt> | ||
| RW8 | | RW8 | ||
| Color (c), 4BPP (4), Chunky (C) | | Color (c), 4BPP (4), Chunky (C),<br/> | ||
Cart I/O wait state (i), SRAM wait state (s),<br/> | |||
Cart clock speed (l). | |||
|- | |- | ||
! $62 | ! $62 | ||
| System Control 3 | | [[SoC#System Control 3|System Control 3]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">S... ...p</tt> | | style="text-align: right" | <tt style="white-space: nowrap">S... ...p</tt> | ||
| RW8 | | RW8 | ||
| SwanCrystal (S), Power off (p) | | SwanCrystal (S), Power off (p) | ||
|- | |- | ||
! rowspan=" | ! rowspan="4" | [[Hyper Voice]]<sup>(color)</sup> | ||
! $64 | ! $64 | ||
| Hyper Voice Left Output | | [[Hyper Voice#Hyper Voice Output|Hyper Voice Left Output]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ssss ssss ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">ssss ssss ssss ssss</tt> | ||
| W16 | | W16 | ||
Line 373: | Line 391: | ||
|- | |- | ||
! $66 | ! $66 | ||
| Hyper Voice Right Output | | [[Hyper Voice#Hyper Voice Output|Hyper Voice Right Output]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ssss ssss ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">ssss ssss ssss ssss</tt> | ||
| W16 | | W16 | ||
| Raw sample (s) | | Raw sample (s) | ||
|- | |- | ||
! $69 | ! $69 | ||
| Hyper Voice Right Input | | [[Hyper Voice#Hyper Voice Input|Hyper Voice Right Input]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">ssss ssss</tt> | ||
| | | W8 | ||
| Sample (s) | | Sample (s) | ||
|- | |- | ||
! $6A | ! $6A | ||
| Hyper Voice Control | | [[Hyper Voice#Hyper Voice Control|Hyper Voice Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.mmc | | style="text-align: right" | <tt style="white-space: nowrap">.mmc ???? errr ffss</tt> | ||
| RW16 | | RW16 | ||
| Mask (m), Channel (c), Enable (e), | | Mask (m), Channel reset (c), Enable (e), | ||
Rate (r), Format (f), Shift (s) | Rate (r), Format (f), Shift (s) | ||
|- | |- | ||
Line 446: | Line 458: | ||
| | | | ||
|- | |- | ||
! rowspan=" | ! rowspan="22" | [[Sound]] | ||
! $80 | ! $80 | ||
| Sound Channel 1 Frequency | | [[Sound#Sound Channel Frequency|Sound Channel 1 Frequency]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | ||
| RW16 | | RW16 | ||
Line 454: | Line 466: | ||
|- | |- | ||
! $82 | ! $82 | ||
| Sound Channel 2 Frequency | | [[Sound#Sound Channel Frequency|Sound Channel 2 Frequency]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | ||
| RW16 | | RW16 | ||
Line 460: | Line 472: | ||
|- | |- | ||
! $84 | ! $84 | ||
| Sound Channel 3 Frequency | | [[Sound#Sound Channel Frequency|Sound Channel 3 Frequency]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | ||
| RW16 | | RW16 | ||
Line 466: | Line 478: | ||
|- | |- | ||
! $86 | ! $86 | ||
| Sound Channel 4 Frequency | | [[Sound#Sound Channel Frequency|Sound Channel 4 Frequency]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... .ddd dddd dddd</tt> | ||
| RW16 | | RW16 | ||
Line 472: | Line 484: | ||
|- | |- | ||
! $88 | ! $88 | ||
| Sound Channel 1 Volume | | [[Sound#Sound Channel Volume|Sound Channel 1 Volume]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | | style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | ||
| RW8 | | RW8 | ||
Line 478: | Line 490: | ||
|- | |- | ||
! rowspan="2" | $89 | ! rowspan="2" | $89 | ||
| Sound Channel 2 Volume | | [[Sound#Sound Channel Volume|Sound Channel 2 Volume]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | | style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | ||
| RW8 | | RW8 | ||
| Left (l), Right (r) | | Left (l), Right (r) | ||
|- | |- | ||
| Sound Channel 2 Voice Sample | | [[Sound#Sound Channel 2 Voice Sample|Sound Channel 2 Voice Sample]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">ssss ssss</tt> | ||
| RW8 | | RW8 | ||
Line 489: | Line 501: | ||
|- | |- | ||
! $8A | ! $8A | ||
| Sound Channel 3 Volume | | [[Sound#Sound Channel Volume|Sound Channel 3 Volume]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | | style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | ||
| RW8 | | RW8 | ||
Line 495: | Line 507: | ||
|- | |- | ||
! $8B | ! $8B | ||
| Sound Channel 4 Volume | | [[Sound#Sound Channel Volume|Sound Channel 4 Volume]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | | style="text-align: right" | <tt style="white-space: nowrap">llll rrrr</tt> | ||
| RW8 | | RW8 | ||
Line 501: | Line 513: | ||
|- | |- | ||
! $8C | ! $8C | ||
| Sound Channel 3 Sweep Amount | | [[Sound#Sound Channel 3 Sweep Amount|Sound Channel 3 Sweep Amount]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">vvvv vvvv</tt> | | style="text-align: right" | <tt style="white-space: nowrap">vvvv vvvv</tt> | ||
| RW8 | | RW8 | ||
Line 507: | Line 519: | ||
|- | |- | ||
! $8D | ! $8D | ||
| Sound Channel 3 Sweep Ticks | | [[Sound#Sound Channel 3 Sweep Ticks|Sound Channel 3 Sweep Ticks]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">...t tttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">...t tttt</tt> | ||
| RW8 | | RW8 | ||
Line 513: | Line 525: | ||
|- | |- | ||
! $8E | ! $8E | ||
| Sound Channel 4 Noise Control | | [[Sound#Sound Channel 4 Noise Control|Sound Channel 4 Noise Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">...e rttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">...e rttt</tt> | ||
| RW8 | | RW8 | ||
Line 519: | Line 531: | ||
|- | |- | ||
! $8F | ! $8F | ||
| Sound Wavetable Address | | [[Sound#Sound Wavetable Address|Sound Wavetable Address]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">wwww wwww</tt> | | style="text-align: right" | <tt style="white-space: nowrap">wwww wwww</tt> | ||
| RW8 | | RW8 | ||
Line 525: | Line 537: | ||
|- | |- | ||
! $90 | ! $90 | ||
| Sound Channel Control | | [[Sound#Sound Channel Control|Sound Channel Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">nsv. 4321</tt> | | style="text-align: right" | <tt style="white-space: nowrap">nsv. 4321</tt> | ||
| RW8 | | RW8 | ||
Line 532: | Line 544: | ||
|- | |- | ||
! $91 | ! $91 | ||
| Sound Output Control | | [[Sound#Sound Output Control|Sound Output Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">H... hrrs</tt> | | style="text-align: right" | <tt style="white-space: nowrap">H... hrrs</tt> | ||
| RW8 | | RW8 | ||
Line 540: | Line 552: | ||
|- | |- | ||
! $92 | ! $92 | ||
| Sound Channel 4 LFSR | | [[Sound#Sound Channel 4 LFSR Register|Sound Channel 4 LFSR Register]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.rrr rrrr rrrr rrrr</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.rrr rrrr rrrr rrrr</tt> | ||
| R16 | | R16 | ||
Line 546: | Line 558: | ||
|- | |- | ||
! $94 | ! $94 | ||
| Sound Channel 2 Voice Volume | | [[Sound#Sound Channel 2 Voice Volume|Sound Channel 2 Voice Volume]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... lLrR</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... lLrR</tt> | ||
| RW8 | | RW8 | ||
| Left Half (l), Full (L) | | Left Half (l), Full (L) | ||
Right Half (r), Full (R) | Right Half (r), Full (R) | ||
|- | |||
! $95 | |||
| [[Sound#Sound Test|Sound Test]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">425? ???h</tt> | |||
| RW8 | |||
| | |||
|- | |- | ||
! $96 | ! $96 | ||
| Sound | | [[Sound#Sound Channel Output Right|Sound Channel Output Right]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... ..ss ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... ..ss ssss ssss</tt> | ||
| R16 | | R16 | ||
Line 559: | Line 577: | ||
|- | |- | ||
! $98 | ! $98 | ||
| Sound | | [[Sound#Sound Channel Output Left|Sound Channel Output Left]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... ..ss ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... ..ss ssss ssss</tt> | ||
| R16 | | R16 | ||
Line 565: | Line 583: | ||
|- | |- | ||
! $9A | ! $9A | ||
| Sound | | [[Sound#Sound Channel Output Sum|Sound Channel Output Sum]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .sss ssss ssss</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... .sss ssss ssss</tt> | ||
| R16 | | R16 | ||
| Sample (s) | | Sample (s) | ||
|- | |- | ||
! | ! $9E | ||
| [[Sound#Sound Speaker Main Volume|Sound Speaker Main Volume]]<sup>(color)</sup> | |||
| style="text-align: right" | <tt style="white-space: nowrap">.... ..vv</tt> | |||
| RW8 | |||
| Main volume (v) | |||
|- | |||
! [[SoC]] | |||
! $A0 | ! $A0 | ||
| System Control | | [[SoC#System Control|System Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">t??? swcl</tt> | | style="text-align: right" | <tt style="white-space: nowrap">t??? swcl</tt> | ||
| RW8 | | RW8 | ||
| Test OK (t), ROM | | Test OK (t), ROM wait state (s), ROM width (w), | ||
Color system (c), Boot ROM lockout (l) | Color system (c), Boot ROM lockout (l) | ||
|- | |- | ||
! rowspan="5" | Timers | ! rowspan="5" | [[Timers]] | ||
! $A2 | ! $A2 | ||
| Timer Control | | [[Timers#Timer Control|Timer Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... VvHh</tt> | | style="text-align: right" | <tt style="white-space: nowrap">.... VvHh</tt> | ||
| RW8 | | RW8 | ||
Line 587: | Line 611: | ||
|- | |- | ||
! $A4 | ! $A4 | ||
| Horizontal Blank Timer Reload | | [[Timers#Timer Reload|Horizontal Blank Timer Reload]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | ||
| RW16 | | RW16 | ||
Line 593: | Line 617: | ||
|- | |- | ||
! $A6 | ! $A6 | ||
| Vertical Blank Timer Reload | | [[Timers#Timer Reload|Vertical Blank Timer Reload]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | ||
| RW16 | | RW16 | ||
Line 599: | Line 623: | ||
|- | |- | ||
! $A8 | ! $A8 | ||
| Horizontal Blank Timer Counter | | [[Timers#Timer Counter|Horizontal Blank Timer Counter]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | ||
| R16 | | R16 | ||
Line 605: | Line 629: | ||
|- | |- | ||
! $AA | ! $AA | ||
| Vertical Blank Timer Counter | | [[Timers#Timer Counter|Vertical Blank Timer Counter]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | | style="text-align: right" | <tt style="white-space: nowrap">tttt tttt tttt tttt</tt> | ||
| R16 | | R16 | ||
| Ticks (t) | | Ticks (t) | ||
|- | |- | ||
! Interrupts | ! ? | ||
! $B0 | ! $AC | ||
| Interrupt Vector | | ? | ||
| style="text-align: right" | <tt style="white-space: nowrap"> | | style="text-align: right" | <tt style="white-space: nowrap">.... ...p</tt> | ||
| | | W8? | ||
| Vector offset (v) | | Power off (p) | ||
|- | |||
! rowspan="2" | [[Interrupts]] | |||
! rowspan="2" | $B0 | |||
| [[Interrupts#Interrupt Vector Offset|Interrupt Vector Offset]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">VVVV V...</tt> | |||
| W8 | |||
| Vector offset (V) | |||
|- | |||
| [[Interrupts#Interrupt Vector Request|Interrupt Vector Request]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">vvvv vvvv</tt> | |||
| R8 | |||
| Requested vector offset (v) | |||
|- | |||
! rowspan="2" | [[UART]] | |||
! $B1 | |||
| [[UART#Serial Receive Data|Serial Receive Data]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">dddd dddd</tt> | |||
| R8 | |||
| Receive buffer data (d) | |||
|- | |- | ||
! $B1 | ! $B1 | ||
| Serial Data | | [[UART#Serial Transmit Data|Serial Transmit Data]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">dddd dddd</tt> | ||
| | | W8 | ||
| | | Transmit buffer data (d) | ||
|- | |- | ||
! Interrupts | ! [[Interrupts]] | ||
! $B2 | ! $B2 | ||
| Interrupt Enable | | [[Interrupts#Interrupt Enable|Interrupt Enable]] | ||
| | | style="text-align: right" | <tt style="white-space: nowrap">iiii iiii</tt> | ||
| RW8 | | RW8 | ||
| | | Interrupt index (i) | ||
|- | |||
! rowspan="2" | [[UART]] | |||
! $B3 | |||
| [[UART#Serial Status|Serial Status]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">eb.. .tor</tt> | |||
| R8 | |||
| Enable (e), Baud rate (b), | |||
Transfer ready (t), Overrun (o), Receive ready (r) | |||
|- | |- | ||
! $B3 | ! $B3 | ||
| Serial Control | | [[UART#Serial Control|Serial Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">ebO. . | | style="text-align: right" | <tt style="white-space: nowrap">ebO. ....</tt> | ||
| | | W8 | ||
| Enable (e), Baud rate (b), Reset Overrun (O | | Enable (e), Baud rate (b), Reset Overrun (O) | ||
|- | |- | ||
! Interrupts | ! [[Interrupts]] | ||
! $B4 | ! $B4 | ||
| Interrupt Status | | [[Interrupts#Interrupt Status|Interrupt Status]] | ||
| | | style="text-align: right" | <tt style="white-space: nowrap">iiii iiii</tt> | ||
| | | R8 | ||
| | | Interrupt index (i) | ||
|- | |- | ||
! Keypad | ! [[Keypad]] | ||
! $B5 | ! $B5 | ||
| Keypad | | [[Keypad|Keypad Scan]] | ||
| | | style="text-align: right" | <tt style="white-space: nowrap">.iii oooo</tt> | ||
| RW8 | | RW8 | ||
| | | Input row (i), Output column (o) | ||
|- | |- | ||
! rowspan="2" | Interrupts | ! rowspan="2" | [[Interrupts]] | ||
! $B6 | ! $B6 | ||
| Interrupt Acknowledge | | [[Interrupts#Interrupt Acknowledge|Interrupt Acknowledge]] | ||
| | | style="text-align: right" | <tt style="white-space: nowrap">iiii iiii</tt> | ||
| | | W8 | ||
| | | Interrupt index (i) | ||
|- | |- | ||
! $B7 | ! $B7 | ||
| Interrupt NMI Control | | [[Interrupts#Interrupt NMI Control|Interrupt NMI Control]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">...b ....</tt> | | style="text-align: right" | <tt style="white-space: nowrap">...b ....</tt> | ||
| RW8 | | RW8 | ||
| Low battery (b) | | Low battery (b) | ||
|- | |- | ||
! rowspan=" | ! rowspan="4" | [[EEPROM|Internal EEPROM]] | ||
! $BA | ! $BA | ||
| Internal EEPROM Data | | [[EEPROM#Internal EEPROM Data|Internal EEPROM Data]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">dddd dddd dddd dddd</tt> | | style="text-align: right" | <tt style="white-space: nowrap">dddd dddd dddd dddd</tt> | ||
| RW16 | | RW16 | ||
Line 674: | Line 722: | ||
|- | |- | ||
! $BC | ! $BC | ||
| Internal EEPROM Command | | [[EEPROM#Internal EEPROM Command|Internal EEPROM Command]] | ||
| | | | ||
| RW16 | | RW16 | ||
| | | | ||
|- | |- | ||
! $BE | ! rowspan="2" | $BE | ||
| Internal EEPROM Control | | [[EEPROM#Internal EEPROM Status|Internal EEPROM Status]] | ||
| style="text-align: right" | <tt style="white-space: nowrap">.... .... | | style="text-align: right" | <tt style="white-space: nowrap">.... .... p... ..RD</tt> | ||
| | | R16 | ||
| Protect ( | | Protected (p), Ready (R), Done (D) | ||
|- | |||
| [[EEPROM#Internal EEPROM Control|Internal EEPROM Control]] | |||
| style="text-align: right" | <tt style="white-space: nowrap">.... .... pewr ....</tt> | |||
| W16 | |||
| Protect (p), Erase (e), Write (w), Read (r) | |||
|- | |- | ||
! [[Mapper|Cartridge]] | |||
! $C0<br />...<br /> | |||
$FF | |||
| Cartridge I/O | |||
| | |||
| RW8 | |||
| Forwarded by the SoC | |||
|} | |} | ||
== I/O port routing == | |||
The [[NEC V30MZ]] supports 16-bit I/O port addresses. The WonderSwan SoC routes them using the following algorithm: | |||
* If an address is between <code>$00B8</code> and <code>$00BF</code> inclusive, it is routed to the internal EEPROM control block. | |||
* If an address is between <code>$00C0</code> and <code>$00FF</code> inclusive, it is routed to the cartride bus. | |||
* If an address's bits <code>0</code> through <code>8</code> inclusive are between <code>$000</code> and <code>$0B7</code> inclusive, they are routed to the SoC block. | |||
* If none of these conditions are reached, open bus is read. | |||
On the monochrome models, as well as color models in mono emulation, open bus is always <code>0x90</code>. |
Latest revision as of 14:38, 13 September 2024
The WonderSwan SoC has three general blocks of I/O port accesses:
From | To | Holder | Width | Speed |
---|---|---|---|---|
$00 | $B7 | WonderSwan SoC | 16-bit | 1 cycle |
$B8 | $BF | Internal EEPROM control | 16-bit | 1 cycle |
$C0 | $FF | Cartridge bus | 8-bit | 1(color)/2 cycles (configurable) |
With the exception of internal EEPROM on the ASWAN, all unaligned 16-bit accesses can be converted to two 8-bit accesses with a 1-cycle penalty.
I/O port map
- Superscripts are used to mark ports specific to a given mode or platform:
- Color mode: (color). Such ports are only accessible when color mode is enabled through port
$60
. - WS/WSC/SC console: (WS), (WSC), (SC).
- Color mode: (color). Such ports are only accessible when color mode is enabled through port
- If two Bits rows are provided, the second one refers to the "Color" mode.
- The Type can be: R - readable, W - writable, L - writable before boot ROM lockout, 8/16 - width (byte/word).
Category | Port | Description | Bits | Type | Notes |
---|---|---|---|---|---|
Display | $00 | Display Control | ..wo Ws21 | RW8 | |
$01 | Display Background | .... .sss
pppp iiii |
RW8 | Shade (s)
Palette (p), Index (i) | |
$02 | Display Current Line | llll llll | R8 | Line (l) | |
$03 | Display Interrupt Line | llll llll | RW8 | Line (l) | |
$04 | Sprite Table Address | ...a aaaa
..aa aaaa |
RW8 | Address >> 9 (a) | |
$05 | Sprite Table First | .iii iiii | RW8 | Index (i) | |
$06 | Sprite Table Count | cccc cccc | RW8 | Count (c) | |
$07 | Screen Address | .222 .111
2222 1111 |
RW8 | Screen 1 address >> 11 (1)
Screen 2 address >> 11 (2) | |
$08 | Screen 2 Window Left | xxxx xxxx | RW8 | Coordinate (x) | |
$09 | Screen 2 Window Top | yyyy yyyy | RW8 | Coordinate (y) | |
$0A | Screen 2 Window Right | xxxx xxxx | RW8 | Coordinate (x) | |
$0B | Screen 2 Window Bottom | yyyy yyyy | RW8 | Coordinate (y) | |
$0C | Sprite Window Left | xxxx xxxx | RW8 | Coordinate (x) | |
$0D | Sprite Window Top | yyyy yyyy | RW8 | Coordinate (y) | |
$0E | Sprite Window Right | xxxx xxxx | RW8 | Coordinate (x) | |
$0F | Sprite Window Bottom | yyyy yyyy | RW8 | Coordinate (y) | |
$10 | Screen 1 Scroll X | xxxx xxxx | RW8 | Coordinate (x) | |
$11 | Screen 1 Scroll Y | yyyy yyyy | RW8 | Coordinate (y) | |
$12 | Screen 2 Scroll X | xxxx xxxx | RW8 | Coordinate (x) | |
$13 | Screen 2 Scroll Y | yyyy yyyy | RW8 | Coordinate (y) | |
$14 | LCD Control | .... ..Ce | RW8 | Contrast (C)(WSC), Enable (e) | |
$15 | LCD Icon Control | ..32 1hvs | RW8 | Auxillary 3 (3), Auxillary 2 (2), Auxillary 1 (1),
Horizontal (h), Vertical (v), Sleep (s) | |
$16 | LCD Final Line | llll llll | RW8 | Line (l) | |
$17 | LCD Back Porch Line(WSC) | llll llll | RW8 | Line (l) | |
$1A | LCD Status | ...v vvhs | RW8 | Volume segments (v), Headphone segment (h), Sleep (s) | |
$1C | LCD Mono Shade LUT 0/1 | 1111 0000 | RW8 | Shade index | |
$1D | LCD Mono Shade LUT 2/3 | 3333 2222 | RW8 | Shade index | |
$1E | LCD Mono Shade LUT 4/5 | 5555 4444 | RW8 | Shade index | |
$1F | LCD Mono Shade LUT 6/7 | 7777 6666 | RW8 | Shade index | |
$20 | LCD Mono Palette 0 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$22 | LCD Mono Palette 1 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$24 | LCD Mono Palette 2 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$26 | LCD Mono Palette 3 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$28 | LCD Mono Palette 4 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$2A | LCD Mono Palette 5 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$2C | LCD Mono Palette 6 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$2E | LCD Mono Palette 7 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$30 | LCD Mono Palette 8 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$32 | LCD Mono Palette 9 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$34 | LCD Mono Palette 10 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$36 | LCD Mono Palette 11 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$38 | LCD Mono Palette 12 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$3A | LCD Mono Palette 13 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$3C | LCD Mono Palette 14 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
$3E | LCD Mono Palette 15 | .333 .222 .111 .000 | RW16 | Shade LUT index | |
DMA(color) | $40 | GDMA Source Address Low | llll llll llll lll. | RW16 | Linear address, low 16 bits (l) |
$42 | GDMA Source Address High | .... hhhh | RW8 | Linear address, high 4 bits (h) | |
$44 | GDMA Destination Address | aaaa aaaa aaaa aaa. | RW16 | IRAM address (a) | |
$46 | GDMA Length | bbbb bbbb bbbb bbb. | RW16 | Bytes (b) | |
$48 | GDMA Control | ed.. .... | RW8 | Enable (e), Decrement (d) | |
$4A | SDMA Source Address Low | llll llll llll llll | RW16 | Linear address, low 16 bits (l) | |
$4C | SDMA Source Address High | .... hhhh | RW8 | Linear address, high 4 bits (h) | |
$4E | SDMA Length Low | llll llll llll llll | RW16 | Length, low 16 bits (l) | |
$50 | SDMA Length High | .... hhhh | RW8 | Length, high 4 bits (h) | |
$52 | SDMA Control | ed.t rhff | RW8 | Enable (e), Decrement (d), Target (t),
Repeat (r), Hold (h), Frequency (f) | |
SoC(color) | $60 | System Control 2 | c4C. i?sl | RW8 | Color (c), 4BPP (4), Chunky (C), Cart I/O wait state (i), SRAM wait state (s), |
$62 | System Control 3 | S... ...p | RW8 | SwanCrystal (S), Power off (p) | |
Hyper Voice(color) | $64 | Hyper Voice Left Output | ssss ssss ssss ssss | W16 | Raw sample (s) |
$66 | Hyper Voice Right Output | ssss ssss ssss ssss | W16 | Raw sample (s) | |
$69 | Hyper Voice Right Input | ssss ssss | W8 | Sample (s) | |
$6A | Hyper Voice Control | .mmc ???? errr ffss | RW16 | Mask (m), Channel reset (c), Enable (e),
Rate (r), Format (f), Shift (s) | |
Display(SC) | $70 | LCD Timing Configuration 1? | ???? ???? | RL8 | |
$71 | LCD Timing Configuration 2? | ???? ???? | RL8 | ||
$72 | LCD Timing Configuration 3? | ???? ???? | RL8 | ||
$73 | LCD Timing Configuration 4? | ???? ???? | RL8 | ||
$74 | LCD Timing Configuration 5? | ???? ???? | RL8 | ||
$75 | LCD Timing Configuration 6? | ???? ???? | RL8 | ||
$76 | LCD Timing Configuration 7? | ???? ???? | RL8 | ||
$77 | LCD Timing Configuration 8? | ???? ???? | RL8 | ||
Sound | $80 | Sound Channel 1 Frequency | .... .ddd dddd dddd | RW16 | Divider (d) |
$82 | Sound Channel 2 Frequency | .... .ddd dddd dddd | RW16 | Divider (d) | |
$84 | Sound Channel 3 Frequency | .... .ddd dddd dddd | RW16 | Divider (d) | |
$86 | Sound Channel 4 Frequency | .... .ddd dddd dddd | RW16 | Divider (d) | |
$88 | Sound Channel 1 Volume | llll rrrr | RW8 | Left (l), Right (r) | |
$89 | Sound Channel 2 Volume | llll rrrr | RW8 | Left (l), Right (r) | |
Sound Channel 2 Voice Sample | ssss ssss | RW8 | Sample (s) | ||
$8A | Sound Channel 3 Volume | llll rrrr | RW8 | Left (l), Right (r) | |
$8B | Sound Channel 4 Volume | llll rrrr | RW8 | Left (l), Right (r) | |
$8C | Sound Channel 3 Sweep Amount | vvvv vvvv | RW8 | Value (v) | |
$8D | Sound Channel 3 Sweep Ticks | ...t tttt | RW8 | Ticks (t) | |
$8E | Sound Channel 4 Noise Control | ...e rttt | RW8 | Enable (e), Reset (r), Tap (t) | |
$8F | Sound Wavetable Address | wwww wwww | RW8 | Address >> 6 (w) | |
$90 | Sound Channel Control | nsv. 4321 | RW8 | Channel enable (1234)
Noise (n), Sweep (s), Voice (v) | |
$91 | Sound Output Control | H... hrrs | RW8 | Headphones connected (H)
Headphone output (h) Speaker output (s), range (r) | |
$92 | Sound Channel 4 LFSR Register | .rrr rrrr rrrr rrrr | R16 | PRNG state (r) | |
$94 | Sound Channel 2 Voice Volume | .... lLrR | RW8 | Left Half (l), Full (L)
Right Half (r), Full (R) | |
$95 | Sound Test | 425? ???h | RW8 | ||
$96 | Sound Channel Output Right | .... ..ss ssss ssss | R16 | Sample (s) | |
$98 | Sound Channel Output Left | .... ..ss ssss ssss | R16 | Sample (s) | |
$9A | Sound Channel Output Sum | .... .sss ssss ssss | R16 | Sample (s) | |
$9E | Sound Speaker Main Volume(color) | .... ..vv | RW8 | Main volume (v) | |
SoC | $A0 | System Control | t??? swcl | RW8 | Test OK (t), ROM wait state (s), ROM width (w),
Color system (c), Boot ROM lockout (l) |
Timers | $A2 | Timer Control | .... VvHh | RW8 | Horizontal enable (h), auto reload (H)
Vertical enable (v), auto reload (V) |
$A4 | Horizontal Blank Timer Reload | tttt tttt tttt tttt | RW16 | Ticks (t) | |
$A6 | Vertical Blank Timer Reload | tttt tttt tttt tttt | RW16 | Ticks (t) | |
$A8 | Horizontal Blank Timer Counter | tttt tttt tttt tttt | R16 | Ticks (t) | |
$AA | Vertical Blank Timer Counter | tttt tttt tttt tttt | R16 | Ticks (t) | |
? | $AC | ? | .... ...p | W8? | Power off (p) |
Interrupts | $B0 | Interrupt Vector Offset | VVVV V... | W8 | Vector offset (V) |
Interrupt Vector Request | vvvv vvvv | R8 | Requested vector offset (v) | ||
UART | $B1 | Serial Receive Data | dddd dddd | R8 | Receive buffer data (d) |
$B1 | Serial Transmit Data | dddd dddd | W8 | Transmit buffer data (d) | |
Interrupts | $B2 | Interrupt Enable | iiii iiii | RW8 | Interrupt index (i) |
UART | $B3 | Serial Status | eb.. .tor | R8 | Enable (e), Baud rate (b),
Transfer ready (t), Overrun (o), Receive ready (r) |
$B3 | Serial Control | ebO. .... | W8 | Enable (e), Baud rate (b), Reset Overrun (O) | |
Interrupts | $B4 | Interrupt Status | iiii iiii | R8 | Interrupt index (i) |
Keypad | $B5 | Keypad Scan | .iii oooo | RW8 | Input row (i), Output column (o) |
Interrupts | $B6 | Interrupt Acknowledge | iiii iiii | W8 | Interrupt index (i) |
$B7 | Interrupt NMI Control | ...b .... | RW8 | Low battery (b) | |
Internal EEPROM | $BA | Internal EEPROM Data | dddd dddd dddd dddd | RW16 | Data (d) |
$BC | Internal EEPROM Command | RW16 | |||
$BE | Internal EEPROM Status | .... .... p... ..RD | R16 | Protected (p), Ready (R), Done (D) | |
Internal EEPROM Control | .... .... pewr .... | W16 | Protect (p), Erase (e), Write (w), Read (r) | ||
Cartridge | $C0 ... $FF |
Cartridge I/O | RW8 | Forwarded by the SoC |
I/O port routing
The NEC V30MZ supports 16-bit I/O port addresses. The WonderSwan SoC routes them using the following algorithm:
- If an address is between
$00B8
and$00BF
inclusive, it is routed to the internal EEPROM control block. - If an address is between
$00C0
and$00FF
inclusive, it is routed to the cartride bus. - If an address's bits
0
through8
inclusive are between$000
and$0B7
inclusive, they are routed to the SoC block. - If none of these conditions are reached, open bus is read.
On the monochrome models, as well as color models in mono emulation, open bus is always 0x90
.