Frame timing: Difference between revisions
From WSdev Wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
== Line timing == | |||
Notes: | Notes: | ||
Latest revision as of 18:25, 22 August 2023
Line timing
Notes:
- Sprite indices are given negatively. Sprites are filtered for every line, and are drawn from last found to first found.
- Fetches may be off by one cycle. This stuff is complicated.
Cycle | Quadrant | ||||||
---|---|---|---|---|---|---|---|
CPU | Display | Sound | Palette | ||||
Mono/2BPP | Color/2BPP | Color/4BPP | Line 144 | ||||
0 | V30MZ | TODO | Fetch screen 1 cell (0, Y) | TODO | Sprite table DMA Copy one word every cycle |
Fetch palette for pixel (N, Y - 1) | |
1 | Fetch tile data for above | ||||||
2 | Fetch screen 1 cell (1, Y) | ||||||
3 | Fetch tile data for above | ||||||
4 | Fetch screen 1 cell (2, Y) | ||||||
5 | Fetch tile data for above | ||||||
6 | Fetch screen 1 cell (3, Y) | ||||||
7 | Fetch tile data for above | ||||||
8 | Fetch screen 1 cell (4, Y) | ||||||
9 | Fetch tile data for above | ||||||
10 | Fetch screen 1 cell (5, Y) | ||||||
11 | Fetch tile data for above | ||||||
12 | Fetch screen 1 cell (6, Y) | ||||||
13 | Fetch tile data for above | ||||||
14 | Fetch screen 1 cell (7, Y) | ||||||
15 | Fetch tile data for above | ||||||
16 | Fetch screen 1 cell (8, Y) | ||||||
17 | Fetch tile data for above | ||||||
18 | Fetch screen 1 cell (9, Y) | ||||||
19 | Fetch tile data for above | ||||||
20 | Fetch screen 1 cell (10, Y) | ||||||
21 | Fetch tile data for above | ||||||
22 | Fetch screen 1 cell (11, Y) | ||||||
23 | Fetch tile data for above | ||||||
24 | Fetch screen 1 cell (12, Y) | ||||||
25 | Fetch tile data for above | ||||||
26 | Fetch screen 1 cell (13, Y) | ||||||
27 | Fetch tile data for above | ||||||
28 | Fetch screen 1 cell (14, Y) | ||||||
29 | Fetch tile data for above | ||||||
30 | Fetch screen 1 cell (15, Y) | ||||||
31 | Fetch tile data for above | ||||||
32 | Fetch screen 1 cell (16, Y) | ||||||
33 | Fetch tile data for above | ||||||
34 | Fetch screen 1 cell (17, Y) | ||||||
35 | Fetch tile data for above | ||||||
36 | Fetch screen 1 cell (18, Y) | ||||||
37 | Fetch tile data for above | ||||||
38 | Fetch screen 1 cell (19, Y) | ||||||
39 | Fetch tile data for above | ||||||
40 | Fetch screen 1 cell (20, Y) | ||||||
41 | Fetch tile data for above | ||||||
42 | Fetch screen 1 cell (21, Y) | ||||||
43 | Fetch tile data for above | ||||||
44 | Fetch screen 1 cell (22, Y) | ||||||
45 | Fetch tile data for above | ||||||
46 | Fetch screen 1 cell (23, Y) | ||||||
47 | Fetch tile data for above | ||||||
48 | Fetch screen 1 cell (24, Y) | ||||||
49 | Fetch tile data for above | ||||||
50 | Fetch screen 1 cell (25, Y) | ||||||
51 | Fetch tile data for above | ||||||
52 | Fetch screen 1 cell (26, Y) | ||||||
53 | Fetch tile data for above | ||||||
54 | Fetch screen 1 cell (27, Y) | ||||||
55 | Fetch tile data for above | ||||||
56 | Fetch screen 1 cell (28, Y) | ||||||
57 | Fetch tile data for above | ||||||
58 | Fetch screen 1 cell (29, Y) | ||||||
59 | Fetch tile data for above | ||||||
60 | Fetch screen 1 cell (30, Y) | ||||||
61 | Fetch tile data for above | ||||||
62 | Fetch screen 1 cell (31, Y) | ||||||
63 | Fetch tile data for above | ||||||
64 | Fetch screen 1 cell (0, Y) | ||||||
65 | Fetch tile data for above | ||||||
66 | Fetch screen 2 cell (0, Y) | ||||||
67 | Fetch tile data for above | ||||||
68 | Fetch screen 2 cell (1, Y) | ||||||
69 | Fetch tile data for above | ||||||
70 | Fetch screen 2 cell (2, Y) | ||||||
71 | Fetch tile data for above | ||||||
72 | Fetch screen 2 cell (3, Y) | ||||||
73 | Fetch tile data for above | ||||||
74 | Fetch screen 2 cell (4, Y) | ||||||
75 | Fetch tile data for above | ||||||
76 | Fetch screen 2 cell (5, Y) | ||||||
77 | Fetch tile data for above | ||||||
78 | Fetch screen 2 cell (6, Y) | ||||||
79 | Fetch tile data for above | ||||||
80 | Fetch screen 2 cell (7, Y) | ||||||
81 | Fetch tile data for above | ||||||
82 | Fetch screen 2 cell (8, Y) | ||||||
83 | Fetch tile data for above | ||||||
84 | Fetch screen 2 cell (9, Y) | ||||||
85 | Fetch tile data for above | ||||||
86 | Fetch screen 2 cell (10, Y) | ||||||
87 | Fetch tile data for above | ||||||
88 | Fetch screen 2 cell (11, Y) | ||||||
89 | Fetch tile data for above | ||||||
90 | Fetch screen 2 cell (12, Y) | ||||||
91 | Fetch tile data for above | ||||||
92 | Fetch screen 2 cell (13, Y) | ||||||
93 | Fetch tile data for above | ||||||
94 | Fetch screen 2 cell (14, Y) | ||||||
95 | Fetch tile data for above | ||||||
96 | Fetch screen 2 cell (15, Y) | ||||||
97 | Fetch tile data for above | ||||||
98 | Fetch screen 2 cell (16, Y) | ||||||
99 | Fetch tile data for above | ||||||
100 | Fetch screen 2 cell (17, Y) | ||||||
101 | Fetch tile data for above | ||||||
102 | Fetch screen 2 cell (18, Y) | ||||||
103 | Fetch tile data for above | ||||||
104 | Fetch screen 2 cell (19, Y) | ||||||
105 | Fetch tile data for above | ||||||
106 | Fetch screen 2 cell (20, Y) | ||||||
107 | Fetch tile data for above | ||||||
108 | Fetch screen 2 cell (21, Y) | ||||||
109 | Fetch tile data for above | ||||||
110 | Fetch screen 2 cell (22, Y) | ||||||
111 | Fetch tile data for above | ||||||
112 | Fetch screen 2 cell (23, Y) | ||||||
113 | Fetch tile data for above | ||||||
114 | Fetch screen 2 cell (24, Y) | ||||||
115 | Fetch tile data for above | ||||||
116 | Fetch screen 2 cell (25, Y) | ||||||
117 | (SDMA) Initialize | Fetch tile data for above | |||||
118 | Fetch screen 2 cell (26, Y) | ||||||
119 | Fetch tile data for above | ||||||
120 | Fetch screen 2 cell (27, Y) | ||||||
121 | Fetch tile data for above | ||||||
122 | (SDMA) Fetch RAM byte | Fetch screen 2 cell (28, Y) | Reset sound output | ||||
123 | (SDMA) Write sound port | Fetch tile data for above | Fetch channel 1 wavetable sample | ||||
124 | V30MZ | Fetch screen 2 cell (29, Y) | Fetch channel 2 wavetable sample Add channel 1 output | ||||
125 | Fetch tile data for above | Fetch channel 3 wavetable sample Add channel 2 output | |||||
126 | Fetch screen 2 cell (30, Y) | Fetch channel 4 wavetable sample Add channel 3 output | |||||
127 | Fetch tile data for above | Add channel 4 output | |||||
128 | Fetch screen 2 cell (31, Y) | ||||||
129 | Fetch tile data for above | ||||||
130 | Fetch screen 2 cell (0, Y) | ||||||
131 | Fetch tile data for above | ||||||
132 | TODO | ||||||
133 | |||||||
134 | |||||||
135 | |||||||
136 | |||||||
137 | |||||||
138 | |||||||
139 | |||||||
140 | |||||||
141 | |||||||
142 | |||||||
143 | |||||||
144 | |||||||
145 | |||||||
146 | |||||||
147 | |||||||
148 | |||||||
149 | |||||||
150 | |||||||
151 | |||||||
152 | |||||||
153 | |||||||
154 | |||||||
155 | |||||||
156 | |||||||
157 | |||||||
158 | Fetch tile data for sprite -1 | ||||||
159 | TODO | ||||||
160 | Fetch tile data for sprite -2 | ||||||
161 | TODO | ||||||
162 | Fetch tile data for sprite -3 | ||||||
163 | TODO | ||||||
164 | |||||||
165 | |||||||
166 | Fetch tile data for sprite -4 | ||||||
167 | TODO | ||||||
168 | Fetch tile data for sprite -5 | ||||||
169 | TODO | ||||||
170 | Fetch tile data for sprite -6 | ||||||
171 | TODO | ||||||
172 | |||||||
173 | |||||||
174 | Fetch tile data for sprite -7 | ||||||
175 | TODO | ||||||
176 | Fetch tile data for sprite -8 | ||||||
177 | TODO | ||||||
178 | Fetch tile data for sprite -9 | ||||||
179 | TODO | ||||||
180 | |||||||
181 | |||||||
182 | Fetch tile data for sprite -10 | ||||||
183 | TODO | ||||||
184 | Fetch tile data for sprite -11 | ||||||
185 | TODO | ||||||
186 | Fetch tile data for sprite -12 | ||||||
187 | TODO | ||||||
188 | |||||||
189 | |||||||
190 | Fetch tile data for sprite -13 | ||||||
191 | TODO | ||||||
192 | Fetch tile data for sprite -14 | ||||||
193 | TODO | ||||||
194 | Fetch tile data for sprite -15 | ||||||
195 | TODO | ||||||
196 | |||||||
197 | |||||||
198 | Fetch tile data for sprite -16 | ||||||
199 | TODO | ||||||
200 | Fetch tile data for sprite -17 | ||||||
201 | TODO | ||||||
202 | Fetch tile data for sprite -18 | ||||||
203 | TODO | ||||||
204 | |||||||
205 | |||||||
206 | Fetch tile data for sprite -19 | ||||||
207 | TODO | ||||||
208 | Fetch tile data for sprite -20 | ||||||
209 | TODO | ||||||
210 | Fetch tile data for sprite -21 | ||||||
211 | TODO | ||||||
212 | |||||||
213 | |||||||
214 | Fetch tile data for sprite -22 | ||||||
215 | TODO | ||||||
216 | Fetch tile data for sprite -23 | ||||||
217 | TODO | ||||||
218 | Fetch tile data for sprite -24 | ||||||
219 | TODO | ||||||
220 | |||||||
221 | |||||||
222 | Fetch tile data for sprite -25 | ||||||
223 | TODO | ||||||
224 | Fetch tile data for sprite -26 | TODO | |||||
225 | TODO | ||||||
226 | Fetch tile data for sprite -27 | ||||||
227 | TODO | ||||||
228 | |||||||
229 | |||||||
230 | Fetch tile data for sprite -28 | ||||||
231 | TODO | ||||||
232 | Fetch tile data for sprite -29 | ||||||
233 | TODO | ||||||
234 | Fetch tile data for sprite -30 | ||||||
235 | TODO | ||||||
236 | |||||||
237 | |||||||
238 | Fetch tile data for sprite -31 | ||||||
239 | TODO | ||||||
240 | Fetch tile data for sprite -32 | ||||||
241 | TODO | ||||||
242 | |||||||
243 | |||||||
244 | |||||||
245 | (SDMA) Initialize | ||||||
246 | |||||||
247 | |||||||
248 | |||||||
249 | |||||||
250 | (SDMA) Fetch RAM byte | Reset sound output | |||||
251 | (SDMA) Write sound port | Fetch channel 1 wavetable sample | |||||
252 | V30MZ | Fetch channel 2 wavetable sample Add channel 1 output | |||||
253 | Fetch channel 3 wavetable sample Add channel 2 output | ||||||
254 | Fetch channel 4 wavetable sample Add channel 3 output | ||||||
255 | Add channel 4 output |