Display/Sprites: Revision history

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23 February 2025

  • curprev 09:5409:54, 23 February 2025Asie talk contribs 1,597 bytes +1,597 Created page with " The display system can show up to 128 sprites at once. Sprites are always drawn in front of Screen 1, but they can be drawn in front of or behind Screen 2. Sprites are stored in a sprite table in the console's internal RAM. It consists of up to 128 four-byte entries, of which any sequential slice can be displayed: <pre> (Byte 1) (Byte 0) 15 bit 8 7 bit 0 ---- ---- ---- ---- vhPi pppt tttt tttt |||| |||| |||| |||| |||| |||+--++++-++++- Tile index (0-511..."